Joined: 20 Jan 2008
Posts: 100
Location: St Paul, MN
those are vary nice sounds but we need a "burst" sound for the punch
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Sun May 04, 2008 3:35 am
FittyYen
Joined: 27 Oct 2007
Posts: 146
hey what do you say to letting players dual wield the type of vacum grash found?
_________________ "I'd rather be a happy idiot then bored out of my genius mind." -Yahtzee, Witcher Review
"The angels have the blue box"- The Doctor, Doctor Who
"I summon thee, spirits from the grave... who tha H-E-double-hockysticks moved the grave???" uriah
Sun May 04, 2008 10:16 pm
Vashbrowns
Joined: 28 Feb 2008
Posts: 38
Why dual wield?
Mon May 05, 2008 3:27 pm
FittyYen
Joined: 27 Oct 2007
Posts: 146
Oh the dual wielding is just cosmetic. The idea is that one vacum could grab snowballs while the other holds the collected snowballs and both would be used to fire the large snowballs. It would still function as one weapon.
_________________ "I'd rather be a happy idiot then bored out of my genius mind." -Yahtzee, Witcher Review
"The angels have the blue box"- The Doctor, Doctor Who
"I summon thee, spirits from the grave... who tha H-E-double-hockysticks moved the grave???" uriah
Mon May 05, 2008 10:22 pm
Grash
Joined: 31 Oct 2007
Posts: 109
No duel Wield... we'd have to recode too much to get that to work.
Remember the Vac is a gravity gun replacement at it's core functionality.
Fri May 23, 2008 2:31 am
popoffka
Joined: 20 May 2008
Posts: 6
maybe, you can edit Medic's HealGun from Team Fortress 2, because, i think, it's similar to the vacum
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